Splitgate 2: Fracture

"Fracture is the nickname given to the portion of the floating rubble of the former planetoid Epsilon repurposed for SSL competition. The area has an odd gravitational pattern combined with competing magnetic forces in the soil, likely caused by a chain reaction from proelium-infused geothermal explosion. Hopefully that doesn't happen again..." -Nate Dern, Lead Writer

I was responsible for creating, sculpting, and texturing the pine tree assets and vegetation assets. I set-dressed them in some of the areas in the level as a reference for other talented biome artists to place the assets in the rest of the level. I was also responsible for adding more details to the terrain with RVT decals.

Many thanks to Michael Delceg and Luke Dickson for all the Unreal technical support, to Michael Cox for biome support, to Guillaume Hecht for RVT Decal shader support, and to the Art Directors, Vincenzo Spina and Bryan Koszoru.

https://www.artstation.com/michaeldelceg
https://www.artstation.com/ldickson
https://www.artstation.com/therunningman8917
https://www.artstation.com/vaille
https://www.artstation.com/vincenzospina
https://www.artstation.com/bryankoszoru