Splitgate 2: Sanctum

"The ruins of the Sanctum are tens of thousands of years old. Was it a temple? A theater? A sports coliseum? Whatever its original purpose, it serves as a massive portal hub, linking together distant worlds that each contain valuable quantities of proelium." - Nate Dern, Lead Writer

I was responsible for creating, sculpting, and texturing the vegetation assets. I set-dressed them in the level with some optimization.
Many thanks to Michael Delceg and Luke Dickson for all the Unreal technical support, to an amazing biome team, and to the Art Directors, Vincenzo Spina and Bryan Koszoru.

https://www.artstation.com/michaeldelceg
https://www.artstation.com/ldickson
https://www.artstation.com/vincenzospina
https://www.artstation.com/bryankoszoru